Why a Simulation?
Poverty is a reality for many individuals and families. But unless you've experienced poverty, it's difficult to truly understand. The Community Action Poverty Simulation (CAPS) bridges that gap from misconception to understanding. CAPS is an interactive immersion experience. It sensitizes community participants to the realities of poverty.
CAPS is not a game. It is based on real Community Action clients and their lives. CAPS exists to:
What happens during a Simulation?
Meet Ann Aber. Like many people in poverty, Ann faces the daily struggle to keep a roof over her head and her children fed. Ann is just one person in the up to 26 families part of the Poverty Simulation.
During the Poverty Simulation, you will take on the identity of someone like Ann. You will work together with your family to live a month in poverty.
Your Simulated "community" is a large room. You and your neighbors' "homes" are chairs in the center. The services you need like banks, schools and grocery stores are tables that line the perimeter of the room.
Like real life, you need transportation to work or school. You need food on the table. You might struggle with a chronic illness. Throughout the month you will face the daily stresses and challenges a person in poverty faces.
Again, this simulation is not a game. It is is based on the stories of real life Community Action clients.
To learn more about the Simulation setup and debrief, please view the FAQ section below.
Who Does Poverty Simulations?
CAPS is a unique tool used by over 1,000 different organizations worldwide. Here is a sampling of organizations who use the tool:
About the Simulation FAQ
If you are a CAPS Kit Owner, and have further questions, please check out the Kit Owner FAQ here.
+ The Simulation takes place in a large room with "families" seated in the middle.
+ Tables representing community resources and services for families line the perimeter of the room.
+ Volunteers, preferably persons who have faced or are facing poverty, are recruited to staff the resource tables.
+ The Simulation is a 2-4 hour experience.
+ Participants assume the identity of up to 26 different families facing poverty.
+ Participants role-play a month in poverty, trying to maintain their basic needs.
+ Participants are invited to discuss their experiences and what they learned.
+ Participants are challenged to share their experience with family, friends and their community.
• DIRECTOR'S MANUAL: Instructions on how to run a simulation, sample invitation letter and news release, facts about poverty, suggestion about what people can do to impact policy.
• RESOURCE PACKETS: Instructions and accessories for each community resource, including social services office, pawn shop, school, bank, police station, grocery store, and nine other stations. Accessories include calculators, money boxes, play money, homework, Social Security cards, name badges, forms.
• FAMILY PACKETS: There are 26 family packets, each with a family scenario and accessories, including play money, appliance cards and transportation passes.
• COMPACT DISC: Contains PDF files of all materials so lost items can be reprinted.
MACA purchased the copyright back in 2002 from ROWEL and revised the kit to reflect the families that have been served by community action. It was revised again in 2007 with the addition of a homeless shelter and inter-faith services and then once more in 2012 with the addition of the community health center.
How to Purchase
Please click the button below and follow the secure online purchase process. You will be redirected to Missouri Community Action Network's (formerly Missouri Association for Community Action) secure online store. Accepted payment includes credit card, purchase order or check.